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Visual SLAM Based on Rigid-Body 3D Landmarks
Indexado
WoS WOS:000300706800008
Scopus SCOPUS_ID:84857789832
DOI 10.1007/S10846-011-9601-5
Año 2012
Tipo artículo de investigación

Citas Totales

Autores Afiliación Chile

Instituciones Chile

% Participación
Internacional

Autores
Afiliación Extranjera

Instituciones
Extranjeras


Abstract



In current visual SLAM methods, point-like landmarks (As in Filliat and Meyer (Cogn Syst Res 4(4):243-282, 2003), we use this expression to denote a landmark generated by a point or an object considered as punctual.) are used for representation on maps. As the observation of each point-like landmark gives only angular information about a bearing camera, a covariance matrix between point-like landmarks must be estimated in order to converge with a global scale estimation. However, as the computational complexity of covariance matrices scales in a quadratic way with the number of landmarks, the maximum number of landmarks that is possible to use is normally limited to a few hundred. In this paper, a visual SLAM system based on the use of what are called rigid-body 3D landmarks is proposed. A rigid-body 3D landmark represents the 6D pose of a rigid body in space (position and orientation), and its observation gives full-pose information about a bearing camera. Each rigid-body 3D landmark is created from a set of N point-like landmarks by collapsing 3N state components into seven state components plus a set of parameters that describe the shape of the landmark. Rigid-body 3D landmarks are represented and estimated using so-called point-quaternions, which are introduced here. By using rigid-body 3D landmarks, the computational time of an EKF-SLAM system can be reduced up to 5.5%, as the number of landmarks increases. The proposed visual SLAM system is validated in simulated and real video sequences (outdoor). The proposed methodology can be extended to any SLAM system based on the use of point-like landmarks, including those generated by laser measurement.

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Disciplinas de Investigación



WOS
Computer Science, Artificial Intelligence
Robotics
Scopus
Sin Disciplinas
SciELO
Sin Disciplinas

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Publicaciones WoS (Ediciones: ISSHP, ISTP, AHCI, SSCI, SCI), Scopus, SciELO Chile.

Colaboración Institucional



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Autores - Afiliación



Ord. Autor Género Institución - País
1 LONCOMILLA-ZAMBRANA, PATRICIO ALEJANDRO Hombre Universidad de Chile - Chile
Advanced Mining Technology Center - Chile
2 RUIZ DEL SOLAR-SAN MARTIN, JAVIER Hombre Universidad de Chile - Chile
Advanced Mining Technology Center - Chile

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Financiamiento



Fuente
FONDECYT
National Science Foundation
MECESUP
CONICYT (Chile)
Comisión Nacional de Investigación Científica y Tecnológica
FONDE-CYT

Muestra la fuente de financiamiento declarada en la publicación.

Agradecimientos



Agradecimiento
This research work was partially funded by the doctoral grant program of CONICYT (Chile), by MECESUP Project FSM 0601, and by FONDECYT project 1090250.
Funding for this research was provided by: National Science Foundation (award Nos. CHE-0848858 and CHE-1301092).

Muestra la fuente de financiamiento declarada en la publicación.