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| Indexado |
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| DOI | 10.2478/HUKIN-2020-0051 | ||||
| Año | 2020 | ||||
| Tipo | artículo de investigación |
Citas Totales
Autores Afiliación Chile
Instituciones Chile
% Participación
Internacional
Autores
Afiliación Extranjera
Instituciones
Extranjeras
This study aimed to investigate: i) how Small-Sided and Conditioned Games based on different representation and exaggeration modification strategies, from the Teaching Games for Understanding pedagogical principles, affected team performance and exploratory behaviour; and ii) how teams and players of different ages and skill levels were affected by the use of these different modification strategies. In total, forty-eight youth male soccer players participated in the study (U15, n = 24 mean age = 13.06 +/- 1.53 years; U17, n = 24 mean age = 16.89 +/- 0.11 years). In both categories, players were organized into three groups according to their tactical efficiency level (Group 01 = High Skilled Players (HSP), Group 02 = Intermediate Skilled Players (ISP), and Group 03 = Low Skilled Players (LSP)). The HSP and LSP groups performed two types of Gk+4vs4+Gk Small-Sided and Conditioned Games (SSCGs) based on different representation and exaggeration modification strategies. The first type of SSCGs was modified by structural constraints (Structural SSCG) and the second type was modified by rule manipulation (Manipulation SSCG). Team performance and exploratory behaviour were analysed through the Offensive Sequences Characterization System and Lag Sequential Analysis, respectively. SSCG modification strategies affected differently tactical performance and exploratory behaviour of teams composed of players of different skill levels. It was found that SSCG modification strategy through rule manipulation provided players and teams with a higher level of difficulty, compromising their performance and inhibiting exploratory behaviour. This information is crucial to practitioners wishing to apply more appropriate pedagogical strategies to improve a specific tactical problem using a player-centred and game-based approach.
| Ord. | Autor | Género | Institución - País |
|---|---|---|---|
| 1 | Machado, Joao Claudio | - |
Univ Fed Amazonas - Brasil
UNIV ESTADUAL CAMPINAS - Brasil Universidade Federal do Amazonas - Brasil Universidade Estadual de Campinas - Brasil |
| 1 | Cláudio Machado, João | Hombre |
Universidade Federal do Amazonas - Brasil
Universidade Estadual de Campinas - Brasil |
| 2 | Barreira, Daniel | Hombre |
Univ Porto - Portugal
Universidade do Porto - Portugal |
| 3 | Teoldo, Israel | Hombre |
Univ Fed Vicosa - Brasil
Universidade Federal de Viçosa - Brasil |
| 4 | Serra-Olivares, Jaime | Hombre |
Universidad Católica de Temuco - Chile
Pontificia Universidad Católica de Chile - Chile |
| 5 | Goes, Alberto | Hombre |
Univ Fed Amazonas - Brasil
Universidade Federal do Amazonas - Brasil |
| 6 | Scaglia, Alcides Jose | Hombre |
UNIV ESTADUAL CAMPINAS - Brasil
Universidade Estadual de Campinas - Brasil |
| 6 | José Scaglia, Alcides | Hombre |
Universidade Estadual de Campinas - Brasil
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| Fuente |
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| Fundação de Amparo à Pesquisa do Estado de São Paulo (FAPESP) |
| Fundação de Amparo à Pesquisa do Estado de São Paulo |