Muestra la distribución de disciplinas para esta publicación.
Publicaciones WoS (Ediciones: ISSHP, ISTP, AHCI, SSCI, SCI), Scopus, SciELO Chile.
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| Año | 2011 | ||
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Autores Afiliación Chile
Instituciones Chile
% Participación
Internacional
Autores
Afiliación Extranjera
Instituciones
Extranjeras
Real-time heuristic search is a standard approach to pathfinding when agents are required to make decisions in a bounded, very short period of time. An assumption usually made in the development and evaluation of real-time algorithms is that the environment is unknown. Nevertheless, in many interesting applications such as pathfinding for automnomous characters in video games, the environment is known in advance. Recent real-time search algorithms such as D LRTA*and kNN LRTA*exploit knowledge about the environment while pathfinding under real-time constraints. Key to those algorithms is the computation of subgoals in a preprocessing step. Subgoals are subsequently used in the online planning phase to obtain high-quality solutions. Preprocessing in those algorithms, however, requires significant computation. In this paper we propose a novel preprocessing algorithm that generates subgoals using a series of backward search episodes carried out from potential goals. The result of a single backward search episode is a tree of subgoals that we then use while planning online. We show the advantages of our approach over state-of-the-art algorithms by carrying out experiments on standard real-time search benchmarks. Copyright © 2011, Association for the Advancement of Artificial Intelligence. All rights reserved.
| Ord. | Autor | Género | Institución - País |
|---|---|---|---|
| 1 | HERNANDEZ-ULLOA, CARLOS MARCELO | Hombre |
Universidad Católica de la Santísima Concepción - Chile
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| 2 | BAIER-ARANDA, JORGE ANDRES | Hombre |
Pontificia Universidad Católica de Chile - Chile
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