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Towards A Formative Instrument to Evaluate User Experience in Virtual Reality Serious Games
Indexado
WoS WOS:000934917800030
Scopus SCOPUS_ID:85079902396
DOI 10.1145/3364138.3364152
Año 2019
Tipo proceedings paper

Citas Totales

Autores Afiliación Chile

Instituciones Chile

% Participación
Internacional

Autores
Afiliación Extranjera

Instituciones
Extranjeras


Abstract



Regardless the large efforts done in assessing user experience in virtual reality games, few instruments have been proposed to conduct these evaluations on VR serious games. Most proposals focus on evaluating final products or address different subsets of design aspects, providing few or no feedback to designers during the development of a game. In order to help developers assess their prototypes and determine the soundness of their interim designs during the development of VR serious games, this article proposes a formative evaluation instrument based on a literature review. The instrument has been particularly designed to evaluate user experience and provide feedback to designers for improving their proposals when required. The usability and usefulness of this instrument was evaluated with experts in the design of serious games, and the preliminary results are highly positive.

Revista



Revista ISSN
978-1-45-037151-3

Métricas Externas



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Disciplinas de Investigación



WOS
Sin Disciplinas
Scopus
Sin Disciplinas
SciELO
Sin Disciplinas

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Publicaciones WoS (Ediciones: ISSHP, ISTP, AHCI, SSCI, SCI), Scopus, SciELO Chile.

Colaboración Institucional



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Autores - Afiliación



Ord. Autor Género Institución - País
1 Ormeno, Emilio Hombre Universidad Nacional de San Juan - Argentina
San Juan Natl Univ - Argentina
2 Alessio, Claudio Hombre Universidad Nacional de San Juan - Argentina
San Juan Natl Univ - Argentina
3 OCHOA-DELORENZI, SERGIO FABIAN Hombre Universidad de Chile - Chile
4 Collazos, Cesar A. Hombre Universidad del Cauca - Colombia
Univ Cauca - Colombia
University Foundation of Popayán - Colombia
5 ACM Corporación

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Financiamiento



Fuente
Fondo Nacional de Desarrollo Científico y Tecnológico
FONDECYT (Chile)
Universidad Nacional de San Juan
Fondo Nacional de Desarrollo Científico, Tecnológico y de Innovación Tecnológica
National University of San Juan
Government of the San Juan Province
Government of the San Juan Province, Argentina
project "Virtual reality video games as an alternative therapeutic intervention to stimulate cognition in children with chronic non-evolutive encephalopathy"

Muestra la fuente de financiamiento declarada en la publicación.

Agradecimientos



Agradecimiento
This work has been partially supported by the project "Virtual reality video games as an alternative therapeutic intervention to stimulate cognition in children with chronic non-evolutive encephalopathy", co-funded by the National University of San Juan and the Government of the San Juan Province, Argentina, and Fondecyt (Chile), grant No 1191516.
This work has been partially supported by the project "Virtual reality video games as an alternative therapeutic intervention to stimulate cognition in children with chronic non-evolutive encephalopathy", co-funded by the National University of San Juan and the Government of the San Juan Province, Argentina, and Fondecyt (Chile), grant No 1191516.

Muestra la fuente de financiamiento declarada en la publicación.